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BerryBots v1.3.3: "Retina" graphics and new game speed tuner
http://berrybots.com/forum/viewtopic.php?f=1&t=443560
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Author:  Voidious [ Tue Oct 13, 2015 3:05 am ]
Post subject:  BerryBots v1.3.3: "Retina" graphics and new game speed tuner

  • High-resolution ("Retina") graphics support on Mac OS X - game graphics, stage previews, and button icons.
  • Improved game speed tuner:
    • Default to 30 fps, with additional grooves at 15 fps and 60 fps.
    • Keyboard shortcuts for slow down and speed up ("[" and "]").
    • Persist speed setting while app is running.
    • Higher max speed.
  • UI tweaks:
    • New Match dialog got a minor facelift.
    • Output consoles now larger initial size.
    • Reuse main game window across matches.
    • Put replay controls under results dialog and output consoles.
  • Allow ships to change names and colors during the match if debug gfx are enabled.
  • Updated to LuaJIT 2.0.4, SFML 2.3.2, wxWidgets 3.0.2, and KineticJS 5.1.0.
  • Bug fix: Crash when starting (or restarting) a match if a bot has compilation errors.
  • Bug fix: print() should match Lua's default behavior - supporting multiple arguments and using tostring.
  • Bug fix: Start Match hotkey (alt-M) broken on Linux and Windows.
  • Bug fix: Packaging saves to wrong directories after changing base directory.
  • Bug fix: Escape backslashes in replay text data (output consoles, stage texts, ship / team names).

http://berrybots.com/news.html#1.3.3

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